TECH-DEMO RELEASE V0.0.9.9

TECH-DEMO RELEASE V0.0.9.9

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Description:
Since it’s St. Nicholas’ Day, we have a bug fix and performance update for you today, as announced. Included are changes for the AI, modifications for the interface and some machines, e.g. the sound of the Jaguar and the tractors as well as the handling of the MB Trac.
We have made multiple improvements regarding the performance and expect an average increase of the frame rate up to 100%. On the one hand we have reduced the number of visible objects at a distance (LOD), on the other hand we have reduced the video memory consumption by optimizing textures and shadows.
There is a new ultra setting for textures and a warning is issued when the graphics card doesn’t have enough dedicated video memory. For the ultra setting you should have a graphics card with at least 3 GB VRAM.

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CATTLE AND CROPS – Early Access: timeline & current state

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After the last update you have reported that the performance drops heavily on certain systems when all the machines of the Season One Quest are standing on the farmyard. We have begun to search for the causes of this problem and already could find and fix some of them. We will probably release a performance update regarding this topic next week. Therein included will be enhanced graphics options for texture resolution and shadows to improve the performance.

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TECH-DEMO RELEASE V0.0.9.8

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[en]
In this update we have further optimized the AI and fixed some bugs that had been reported.
We’ve also included a new mission (“Season One”) with over an hour of pure gameplay.
At the moment we are primarily working on the new savegame system, the AI, user interface and more reported bugs. Some of the quest steps have also been revised and a German translation has been added.

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VIDEO – MUETHING PRO F 860 PRESENTATION

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Cattle and Crops

Cattle and Crops

[en]
We’re delighted to be able to showcase our first official product video. Our new partner MÜTHING asked us to present their brand-new model, the mulcher MU-Pro/F 860, for this year’s AgriTechnica convention.

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Cattle and Crops – DevLog Update 0.0.9.7 – AI Harvesting & Analog Controls

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[en]
Today we have another bug fix update for you and some good news regarding the performance: we have managed to tame the voxel technology! There shouldn’t be any more CPU spikes/lags when dynamic heaps are created, when filling a trailer for example.
With the task planning you can now also let the employee steer the chaff cutter. This means, a field can now also be harvested by the AI. However, there are still some possible situations where the player might have to help out.

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TECH DEMO RELEASE V0.0.9.5

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With today’s update we introduce animal farming to Cattle and Crops. You can now buy, sell, transport and feed your bulls. We give you the the appropriate machines to do this, like the Strautmann Verti-Mix 1801 Double, the silage shovel Typ S from Bressel and Lade, a Joskin Betimax RDS 9000 as well as the Claas front-loader FL-100 which fits the Arion.
You can buy your bulls at the trader and decide, if you want them delivered into the shed automatically or if you want to transport them yourself with the cattle truck and unload them at the farmyard. At the trader, in the shed and on the pasture there are transfer boxes in which you can move bulls via the menu. This is needed so you can target the specific bulls you want to transfer.
At the moment we don’t have additional ingredients for mixing the fodder. You can gather fodder from the silo, put it into the fodder mixing wagon and fill the feeding troughs in the shed. However, we have built in a little effect: The fodder will be optimized a little bit, when you use the mixing wagon. We call it SuperSilo2000!
The silo can’t be covered and uncovered at the moment, for the time being we have placed an already filled one.
The models of the bulls, like the other ingame characters, are only placeholders and will be reworked later, together with the animations.

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CATTLE AND CROPS NEWS #5

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[

[en]
Our main focus at the moment is on the combined basic mechanisms and processes of chopping and automated transport. We are working for instance on the AI and its turning maneuvers. These ensure that the employee drives behind the chopper when working the field. We basically want to prevent the employees from moving outside of the fields when working.
The chopping update is expected to be released next week.

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TECHDEMO RELEASE V0.0.9.3

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Description:
For today’s update we added the “Hammer – CornKing 6000” seeder.

“Hammer” is our new home brand. Until now, objects like the weight have been entitled as “self made brand”. In order to test the new machine in an appropriate manner we have included a seeding mission in which you can see your plants’ process of growth.

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TECHDEMO RELEASE V0.0.9.2.3

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Description:
[EN]
We have a small update for you today which solves some problems regarding the save game and the launcher:

Changelog:
* BUG FIX: The game doesn’t crash any more when loading a save game
* BUG FIX: AI traffic follows traffic regulations after loading a save game

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TECHDEMO RELEASE V0.0.9.2.1

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Description:
Today’s update is bringing good news for all AMD users that use Windows: you can expect a performance boost of 50 – 200%. This means that you can now play and test Cattle and Crops with higher graphic settings.

Linux users can also look forward to the update: Cattle and Crops now has a Linux compatible launcher. We have to add that we can’t guarantee accurate rendering or bugless graphics when you use open source drivers.

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